BuckraMega

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Programmer / Web Developer

Newport News, VA

January 1996


Learn Unity/C#

Awesome Thoery Idle



Note!

This site is under construction. Don't mind the mess - maybe someday this will be worth reading!

Welcome to Derp...Derp...Code!, my programming journal/blog. This site is more for me than anyone else, but if you are here and reading, that's great! You might wonder about the name - I might be good at programming, but I am a bad programmer, so I tend to derp a lot before producing worthwhile code.

Avatar3 Jan 2019

Working links described


Though "working" is up for debate...

Acrophobia - once upon a time in the late 1990s there was a website called Bezerk, you can see a screen capture of it here, that hosted a game called Acrophobia where you had to come up with what a group of letters could stand for. It was hilarious and great fun. Some clones of it exist out there, but none, in my opinion, are done as well as that one. I thought it would make a good party game in the vein of Cards Against Humanity: people take turns being the judge and call out a randomly generated acronym then players have 1-2 minutes to come up with the best one they can and the judge decides the winner, who gets a point. The judge rotates and the first person to 5 or 10 or whatever wins. I bought a box of 10 little handheld whiteboards with markers and erasers that work great for it. The AcroPhobia page simply generates the acronym from 3 to 7 letters with 4 and 5 being most common and it also generates letters according to how frequently they are used for starting letters of words in the English language. In the future, I want to upgrade it so that you can choose how many letters the next acronym will be. That should be easy.

Awesome Theory Demo - This one is basically abandoned. The Awesome Theory was an interactive social game site that was really ahead of its time. It made interacting on the site into a competitive game and it was a lot of fun to make and play. But, like all things on the Internet, once new people started coming, it slowly died. The nail in the coffin was when php 7 was released and killed all the old code on the site through deprecated functions. My idea was to relaunch Awesome Theory as a new website with a new game totally rebuilt from the ground up instead of cobbled together like the old one. It did not take me all that long to realize I would probably never have any success with it. I was using straight HTML/php/MySQL and delivered everything through static pages because that is what I knew how to do. It was cool but wasn't going to work for what I wanted to do in the long term. I am going to learn how to make games in Unity with C# and restart this as an idle game project. This has a much better chance of success and eventual monetization.

Future links to stuff I am working will be coming soon...ish!

Tags: Acrophobia Awesome Theory projects

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Current Working Links:

Acrophobia

Awesome Theory Demo





Known Bugs

Tags list: top margin errors when only one item on a line